How to make Run Cycles
To create a run cycle in Maya, you can follow these general steps: Start by creating a rough sketch or reference video of a person running. This will help you understand the basic motions and timing of a run cycle. Set up your character in Maya and create a new animation timeline. Begin animating the character's legs, starting with the contact phase where both feet are on the ground. This is the first frame of the animation. Next, animate the character's legs moving through the passing phase, where one foot is lifted off the ground and the other foot is in contact with the ground. This is the middle of the animation. Continue animating the legs through the recovery phase, where the lifted foot comes back down to the ground. This is the last frame of the animation. Once the legs are animated, you can move on to animating the character's upper body, including the arms, torso, and head. Finally, adjust the timing and keyframe spacing to make sure the animation loops seamlessl...